STOFFICE WORK
This is the final display for the Stoffice Work product. A portable desk for the Starbucks worker with a fear of spilt Vente’s.
STOFFICE WORK
Final video of Stoffice Work mechanism. A portable desk for the new age entrepreneur- with a Starbucks office.
STOFFICE WORK
early stages
This computer case is an original product in its early stages. Designed as a portable office as more people work in public spaces. It is hard cased and durable with adjustable side panels to fold over large and small tables. Packing up is quicker, easier and more stylish.
RE: The Hairdryer
Research into redefining the hairdryer. Also reintroducing myself to 3ds Max
FULL ARCHITECTURAL DRAWINGS FOR RENOVATION OF TUFTS UNIVERSITY TISCH LIBRARY
The project was to design an extension or addition that would house donated exhibits from alumni. A climate control area was required and student areas for study and socializing were considered.
LUNAR LANDER
Sketch of process. Exploring the simplification of shape as to use AutoCAD for presentation purposes before using specialized part construction.
LUNAR LANDER- CAD COMPILATION
“Lunar Lander” showcases my work with Inventor part construction and 3ds Max assemblies, material mapping, animation, and scene construction. In this project I used as many components of the software as possible while simultaneously integrating them into a fluid and functional system.
BRIDGE ANALYSIS THESIS PROJECT USING SAP 2000
Several designs of a truss bridge were modeled to be later fully constructed as a 20 foot span withstanding 5000 pounds of load. The bridge models were virtually loaded with the 5000 pounds and the tension and compression values were analyzed on each chord. The rigidity within the connections was varied as well to find a factor of safety value for each design. A calibrated SAP model was successfully created to model the measured deflections of the bridge under load. This model could be used for damage detection throughout a bridge’s lifespan.
3DS MAX BIPEDS
“Bipeds” makes use of the “bones” system available in 3ds Max. This relatively new system allows for the construction and animation of biped characters. Over several weeks I was able to create fluid and realistic motions that used the entire character’s body and its interaction with objects. Despite the somewhat sinister appearance of the skeletons, the animation shows my ability to quickly learn the benefits of new software. I later learned the extensive process of “skinning” a skeleton, a useful skill that makes the characters less creepy.
MOTHERS DAY IN 3DS MAX
This is a quick animation I did for mother’s day. It exemplifies CAD’s ability to put you on your parent’s good side.
THE SKINNY ON SKINNING
This was an experiment with “skinning” the bipeds, something I continue to try and master. It is difficult to get realistic nodal reaction at bend in the skeleton frame. As you can see, it looks like this pair of legs is wearing a fat suit.
WOODWORKS
I enjoy carving and wood burning, putting it to use mainly for small projects such as these candle holders with personalized messages and family action figures as a Christmas present. Elfing late into the evening before present opening.